The Final Fantasy Type-0 starter set is an exciting new board game that lets you immerse yourself in the fantastical world of Type-0. With strategic gameplay and stunning artwork, this game is a must-have for any Final Fantasy fan.
Overview of the Game
The Type-0 starter set contains everything 2-5 players need to start their adventure in Orience. The set includes a game board, 5 hero figurines, monster tokens, dice, rulebooks, and 78 ability cards. Players take on the role of Class Zero cadets from the Suzaku Peristylium as they complete missions and battle beasts.
The game blends elements of tactical combat and RPG character progression. Each turn, you can move your hero across the board, use ability cards to perform attacks and spells, and defeat monsters. As you progress, your cadets will gain new abilities and magicite which allow them to take on greater challenges. The player that earns the most points from completed quests and defeated monsters wins!
Setting Up the Game
The first step is to place the game board in the middle of the table. Next, each player chooses a cadet figurine and places it on the starting space. Shuffle the ability deck and monster tokens, placing them nearby. Give each player starting resources and cards listed in the rulebook. Finally, decide which player will go first!
Gameplay Mechanics and Rules
On your turn, you can spend your ACTION POINTS to move, use ability cards, earn magicite, acquire items, or rest to regain health. Each card has a cost, damage, range, and effect described on it. You must play cards that match your cadet's class, and pay attention to positioning and ranges.
If you move into a space with a monster token, you must battle it! Defeating monsters earns points, items, and more. Be strategic as you balance quest progression, combat, and managing your hand of cards.
💡Pro Tip: Focus on synergizing your ability cards and capitalizing on your cadet's strengths!
Classes and Cadets
There are 8 cadets in Class Zero, each with their own fighting style. For example, King uses short-ranged but hard-hitting card attacks. Seven specializes in evasion and counters. Choosing a cadet determines your starting stats and special ability. Experiment to find your favorite!

